The Ritual Site v1.0   

Way back down the trail of time. A covert guild of
dwarven Alchemists discovered the mysterious storm
metal. Yet low and behold with all their wards craft
and guises they could not work it. Everybody knows
that the dwarves are stubborn folk. A period of long
research began.

One day in the deeps of dwarfdom a spark came to second
smithmaster Bergoin Anuilhead. Berogin laboured untill
his beard busted the floor. Bringing all the golom craft of
his ancesters to bear he forged the "Zorgs".
Berogin happily rose to the honoured position of high
Alchemist. He died of old age a hero of his people. He was
unable to see his creations finish creating themselves.
Looking upon the might of their newfound slaves the
Alchemists began to feel increasingly uncomfortable.


Infos:

The "Zorg" is a good fighter, he's also able to do a special
lightning strike by picking up a magic crystal.
The "Warlocks" have a special fireball, that allows him
to shot them over the chasm's on this map.
(costs 100 mana pts) check this out... its fun...

There're 6 starting locations, and the set contains a
second version called "The Ritual Site in Shadows" with
different set of units.

Soma


Installation:

	   Just copy the file "RitualSitev1.0" into  your "Plugins" folder in your MythII directory.
     When you start a multiplayer game of Myth II, "The Ritual Site" will show up in the list
     of available maps in the multiplayer game options dialog..


Troubleshooting:

		If you have any problems with plugins that will not turn off, or if multiplayer games
    on bungie.net appear red, simply  empty your local folder based in the mythII folder,
		and trash your preferences folder to remedy the problem.


	  Copyright 1998 in whole or in part Bungie Software Products Corporation.
		Created with Bungie's Fear and Loathing by : >Soma<, ph.urlich@swissworld.com

